Software Engineering Intern
CS student at the University of Utah and software engineering intern at dbS Productions and Kingsley Management Company. I build tools, web apps, and the occasional frog.
A habit and goal tracker built on a frog-metamorphosis metaphor: each cycle is a self-improvement period, good habits grow limbs, bad habits shed the tail, and an analytics page charts it all. Django REST backend with JWT auth, React + TypeScript front end.
The frog you met at the top. It lives in the page: it climbs the walls, perches on the name, drops down to explore the cards as you scroll, and falls asleep when you leave it alone. Orthographic camera, dithered to a dot grid in a shader, behavior measured from the Blender clips so its feet never skate.
Turn a latitude/longitude into search-planning data: distance to the nearest road, trail, railroad, utility line and water; the surface at that point; and a population class. OSM, NLCD land cover and TIGER roads behind a Streamlit UI and a batch CLI.
Automated a six-step aviation SAR research checklist at dbS Productions: parse 400+ AFRCC workbooks, match tail numbers to NTSB cases, scrape flight tracks from dockets and ADS-B Exchange, and compute last-known-position metrics for a published book chapter.
A browser vector-drawing editor built on Canvas: line, Bézier, freehand (with RDP simplification), ellipse and rectangle tools, node-level editing, stroke expansion with tapers and caps, and text prompts that generate shapes.
A live training game on accountability. Players join from their phones, rewrite a workplace excuse anonymously each round, and the room votes. Host view, projector view with QR code, podium at the end. No logins, just a polling API.
Software engineering roles, internships, contract work, or a project you want a second pair of hands on. My inbox is open.