Software Engineering Intern
I'm a computer science student at the University of Utah and a software engineering intern at dbS Productions and Kingsley Management Company. My work includes tools for search-and-rescue research, internal software, and automation. Outside of work, I build web apps and the occasional frog.
A habit and goal tracker where your progress helps a tadpole become a frog. Track habits, set goals, and keep a journal, with charts to see how things change over time. Built with Django REST Framework, React, and TypeScript.
An interactive portfolio with a 3D frog that climbs, explores, and falls asleep on the page. I modeled and animated the frog in Blender, then built its movement and pixel rendering in Three.js.
A tool for search-and-rescue research that turns coordinates into useful location data: nearby roads, trails, utilities, and water, plus land cover and population classification. Supports individual lookups in a web interface and batch processing from the command line.
I automated a six-step aviation search-and-rescue research workflow at dbS Productions. The pipeline processes 400+ workbooks, matches aircraft to accident records, collects flight tracks, and compares last known positions with crash sites for a published book chapter.
A vector drawing editor that runs in the browser. Draw freehand, create shapes and Bézier curves, edit individual points, and adjust stroke shapes. It also turns text prompts into shapes. Built with JavaScript and Canvas.
A group training game about accountability. Players join from their phones, anonymously rewrite workplace excuses, and vote on responses. A host controls the rounds while a shared screen shows the game and final rankings. No account required.
I'm open to software engineering roles, internships, and contract work. Email me if you'd like to work together.